PM3.02 - Meta Knight - Subaction - RunBrake
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
Stats
IASA: |
19 |
Subaction Index: |
0x10 |
Scripts
Main
- AsyncWait(15.0)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- BoolVariableSetFalse { variable: RandomAccessBool(SpecialsMovement) }
- AsyncWait(18.0)
- AllowInterrupts
GFX
- loop 3 times:
- GraphicEffect(GraphicEffect { graphic: 28, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 15.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 1.5, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- SyncWait(5.0)
SFX
- AsyncWait(4.0)
- SoundEffect1(735)
Other
- ModelChanger { reference: 1, switch_index: 2, bone_group_index: 1 }
- SlopeContourStand { leg_bone_parent: 1 }
- AsyncWait(1.0)
- SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 2 }
- AsyncWait(17.0)
- ModelChanger { reference: 1, switch_index: 2, bone_group_index: 0 }